Spirits And Vulnerable To Professional Players A Copy Difficult Question Wow Gold

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Opens with the need to say that different game mentality produces different WoW Gold, random, for example, brush with the points of people, equipment and play games time killers, their attitude is different, so for the small white tolerance is also different. The former May 1 times group and decisive destruction or kicking back team, the latter may teach the small white finished moralisation slowly. It's hard to say what is wrong, but to one thing is for sure, the differences between them is almost impossible of mixed.

Today in warcraft official BBS saw a son, "give us new female players a chance line not line?" There is a word, let me feel heart to good health, she said, "no one would like to be a add do not's blood on the nurse to play, and no one would like to be a pull not blame of MT play, but if a player he really like this game, but he did not too will play, and you will be willing to play with him?" I with stick out ask a colleague, "if you will you do?" He said, "look at the situation now, his friend couldn't take a stranger, let him die."

Just the same day, I am again in more than playing with BBS see on the other player of the article, accused of random copy will be destroyed, because this system system "sacrifice of skilled players of time and mood to let more ordinary player contact the core game content."

So I integrated these two articles, add a little of his own confused (the game has become a a friendly game, new people than ever easy to feel lonely, blizzard should how to improve the game design, let the couple can more easily get old players help and tolerance.

In fact, a clothing BiGuo take some good atmosphere, Taiwan is a self-described quality players than mainland high some players. But in most is reported in the new study, don't blame not progress, and don't go around to find strategy to see, not in town, not play stakes low profile to the old players refer to, and so on.

Indeed, it has become a warcraft friends and relatives of the supremacy of the game, a no time not IQ don't play of the game, a "attitude" high-end games. Although blizzard was still working hard to upgrade, add new lower difficulty task, solve the spirits and vulnerable to professional players a copy difficult question. However account for these changes of the old players is cheap small, for a newcomer players, they just feel wanted to support to 85 good pain, to find a willing to be patient with yourself friend difficult. Take random system for, each person every time they meet a random objects may later all don't meet again, how may establish a good friendship? Plus a little stupid word (just like me!), it don't want to realize how much fun outside of the single player game.

If lucky, to join a friendly guild, everything again will be different WoW Gold. But in addition to equipment and technology beyond, will have no other indicators can measure this game players, who can do to your friends? Version 4.3 of the dark months will add a lot of fun circus is said to be small game, can design into the double or DuoRen operation, and the level of itself to the character and has nothing to do with? The server can players as did the same, pulled the door open, to a common goal to struggle, thus promoting mutual understanding and friendship?

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